State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Fidget Toys Games in Italy Q2 2022 Performance

Explore the performance of the top 5 fidget toys games in Italy during Q2 2022, with insights on downloads, revenue, and active users.

Top 5 Fidget Toys Games in Italy Q2 2022 Performance

During the second quarter of 2022, the top 5 fidget toys games in Italy showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on Sensor Tower data.

Slime it: Slime Game Simulator experienced a notable spike in weekly downloads, peaking at approximately 14.7K in mid-May. This surge was mirrored in its active user base, which jumped from around 2K to over 11.7K during the same period. Weekly revenue saw a steady increase, peaking at around $856 in late May before stabilizing around $489 by the end of June.

Antistress - Relaxing games maintained a consistent performance throughout the quarter. Weekly downloads ranged from 6.1K to 12.6K, with a notable increase in mid-June. The app's active user base fluctuated between 75K and 93K, peaking towards the end of June. Revenue remained relatively stable, averaging around $40-$50 weekly, with minor fluctuations.

Fidget Toys 3D showed a steady performance in weekly downloads, which ranged between 4.9K and 21.5K, with a significant peak at the end of June. Active users followed a similar trend, rising from approximately 39.6K to a high of 71.5K. Weekly revenue remained consistent, hovering around $20-$40.

Squishy Ouch: Fidget Toys faced a decline in weekly downloads, starting at 10.9K in late March and dropping to around 369 by mid-June. Active users also saw a decrease, falling from 21.7K to about 3.7K over the quarter. Revenue for this app was minimal, peaking at $60 in mid-April and then tapering off.

Fidget Toys Trading: 3D Pop It had a strong performance in downloads, starting at around 7K and rising to nearly 17K by the end of June. The app’s active user base also showed growth, increasing from 16.8K to 26.9K. Revenue was minimal, with occasional peaks of up to $8.

These insights provide a snapshot of the fidget toys games market in Italy during Q2 2022. For more detailed analytics and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022